![]() ![]() ![]() Use the Environment tab to load HDRI, you can use the "hdri-locations_iceland_4k_hdz" that comes with KeyShot.Under the Project> Camera tab, change the field of view to 1.Assign a chrome alloy material to the sphere to reduce the brightness of the diffuse color.Click the right bottom plane to open the Brick material option and uncheck the ‘fresnel’ option.Next, drag and drop the Brick material from the architecture group onto the bottom plane.Using the material editor, drag and drop the water material in the liquid group on the top of the plane.Create three different ‘lamberts’(luminance units) under the material editor, and assign one to each object. Before exiting Maya, you need to make sure that every object in the scene has a different material.Select the camera, navigate to the attribute editor, and modify the film aspect ratio to 1.78.Create a poly sphere and place it on the water.Change the window from perspective to camera 1, select all geometric figures and zoom in to fill the gap between the two sides.Create a camera>place the camera on the edge of the "water", facing the horizontal line.Duplicate the plane, rename it to reflection, and move it below the "horizontal" plane.Open Maya, create a plane, name it "water", and set the subdivision width and height to 20.Select the layer, apply the Gaussian blur filter, and set the radius to 5.Use the clone tool to clone all the seams you see.Set the horizontal pixels to +973 and the vertical pixels to +690.Under the Filter menu, apply the Offset effect.Tile and blur the displacement maps in Photoshop. Choose a location to save the file, and then click ‘Render’.Under the Effect Controls tab, change the layering type to ‘Dynamic Twist’, the Noise type to ‘Spline’, check ‘Invert’, adjust the contrast to 55, brightness to -7, and complexity to 12.Apply the layered noise from the Effect menu to the created solid.Create a solid with the same aspect ratio.Start After Effects, create a Composition with an aspect ratio of 2048 x 2048, and name it Noise.Especially the water texture of KeyShot can help us save a lot of working time, and its liquid map is also very simple.įirst, create a bump map of the water in After Effects. In KeyShot, you can easily and quickly create a real and beautiful 3D rendered water surface. Many people think that in the CG production steps, rendering water is a relatively big production challenge. This time we will share how to render the water surface in KeyShot. Redshift Houdini Blender render farm for keyshot Octane Render Octane for C4D Arnold for Maya CPU Rendering GPU Render Farm Corona render farm houdini render farm SketchUp Cloud Rendering Arnold render farm Clarisse render farm RenderMan C4D tyFlow Arnold SketchUp render farm Redshift render farm LightWave Arnold for Blender 3D Rendering arnold for c4d CG Competition Vray Malaysia GPU Rendering c4d render farm Maya render farm GPU Mining VFX Open Image Denoise ArchViz Fox Renderfarm Redshift for maya Captain Marvel Unreal Engine cloud rendering 3D Tutorial Keyshot Renderman for Houdini Blender render farm Cinema 4D V-Ray for 3ds Max V-Ray for Blender Spider-Man: Into the Spider-Verse Blender Cycles China Box Office ZBrush Tutorials Films Animated Films Disney Movie Render Farm Softimage The Lego Movie 2: The Second Part V-Ray for Maya Chaos Group White Snake Mental Ray for Maya Animated Movies Rendering HPC Unreal Engine render farm v-ray for sketchup cloud rendering Arnold GPU V-ray render farm Redshift for C4D Linux CGTrader Space Competition Bollywood Films V-Ray Rendering Aquaman NVIDIA Iray 3ds Max Tutorials Evermotion challenge 2017 V-ray cloud rendering Oscars Maya 3ds Max Online Render Farm Vray Cloud Rendering Quixel Animation Basics Blog 3ds Max Render Farm Fox News Behind The Scenes CG Tech Summit Malaysia Hum3d Survial Car Challenge The Predator CG Challenges Evermotion SIGGRAPH Ralf Sczepan Manual Model The Wandering Earth Special Effects enchantedmobįox Renderfarm, as the best render farm and cloud rendering services provider in the CG industry, we will often share some production skills and some of the industry's latest and hottest information, hoping to be helpful to your 3D learning. ![]()
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